The Legend of Bubble Guy

Platform

  • PC/Web

Tools Used

  • C#
  • Unity Game Engine
  • Aseprite

Team

  • 4

Role

  • Gameplay Programming
  • Level Design
  • UI Design and Programming

Overview

Game made for 99Jam in 10 days. This platform you have power to inflate your bubble at two stages. Utilize it to ensnare enemies, peacefully traverse through the game world. Small bubbles grant you the ability to leap to greater heights, while larger ones envelop you, enabling you to execute dashes. You also can check the game availble on Itch.

Goals

  • • Design and polish level elements
  • • Implement character movement system
  • • Implement bubble mechanic
  • • Create a whole level design
  • • Add sound effects and background music

Game Info

  • Keyboard
  • Z key: Inflate the bubble
  • C key: Shoot the bubble
  • W, A, S, D/Up, Down, Left, Right keys: Control the player's movements.
  • Space: Jump
  • Gamepad
  • Y button: Inflate the bubble
  • B button: Shoot the bubble
  • Left Stick: Control the player's movements.
  • A button: Jump
  • • Particle System.
  • • Inflate bubble Stage 1 and Stage 2.
  • • Using bubble Stage 1.
  • • Using bubble Stage 2.
  • Source code on GitHub.