Merlin: Arcane Warfare
Platform
- PC
Tools Used
- C#
- Unity Game Engine
- Blender
Team
- Independent
Role
- All aspects
Overview
A multiplayer first-person shooter game where you can shoot, kill, and respawn using your mage spells with your staff. You also can check the game availble on Itch.
Goals
- • Implement first-person controls and sync online
- • Implement some animations and sync online
- • Design level elements
- • Develop a system to spawn lobbies
- • Develop a system for connecting hosts and generating join codes for clients to connect.
- • Implement a system to spawn environments online
- • Create VFX particle feedback for shots
- • Add sound effects and background music
- • Post-processing
Game Info
- • The primary objective of this game is to defeat your rival in this survival battle. You can shoot, jump, and navigate through the environment, similar to any first-person shooter available on the market, and respawn within seconds. I have endeavored to integrate all possible visual feedback and sounds to enhance shooting experiences and provide a better multiplayer gaming experience.
- • Controls: Keyboard and mouse controls, similar to those found in any first-person shooter on the market.
- Source code on GitHub.