Merlin: Arcane Warfare

Platform

  • PC

Tools Used

  • C#
  • Unity Game Engine
  • Blender

Team

  • Independent

Role

  • All aspects

Overview

A multiplayer first-person shooter game where you can shoot, kill, and respawn using your mage spells with your staff. You also can check the game availble on Itch.

Goals

  • • Implement first-person controls and sync online
  • • Implement some animations and sync online
  • • Design level elements
  • • Develop a system to spawn lobbies
  • • Develop a system for connecting hosts and generating join codes for clients to connect.
  • • Implement a system to spawn environments online
  • • Create VFX particle feedback for shots
  • • Add sound effects and background music
  • • Post-processing

Game Info

  • • The primary objective of this game is to defeat your rival in this survival battle. You can shoot, jump, and navigate through the environment, similar to any first-person shooter available on the market, and respawn within seconds. I have endeavored to integrate all possible visual feedback and sounds to enhance shooting experiences and provide a better multiplayer gaming experience.
  • • Controls: Keyboard and mouse controls, similar to those found in any first-person shooter on the market.
  • Source code on GitHub.